Using educational games in the classroom: guidelines for successful learning outcomes
After reading the handbook, you should be able to make informed decisions on the choice and use of video games in the classroom and obtain all the benefits digital games can offer. This handbook is a practical guide aimed at providing you with theoretical and practical information. It is not only an introduction to the educational use of video games, but also provides references to useful resources such as articles, websites, and books, where you can find additional information.
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