The CPDLab project developed and delivered training courses to help teachers become familiar with new technologies and pedagogies and unlock their potential development.
InnovationPast Projects
The Creative Classrooms Lab project (CCL) brought together teachers and policy-makers in eight countries to design, implement and evaluate 1:1 tablet scenarios in 45 schools.
InnovationThe Creative School Lab project aimed to establish creativity laboratories within teacher training institutes.
InnovationThe European project DESIRE (Disseminating Educational Science, Innovation and Research in Europe) developed models of diffusion and exploitation to ease the spreading of science education projects results to teachers.
STEMThe European Network Against Bullying in Learning and Leisure Environments (ENABLE) was a two-year project co-funded by DG Justice, built on social research to create a blended social and emotional learning (SEL) and peer-training programme for students aged 11-14, school staff and parents.
Digital CitizenshipThe primary aim of eQualityNet project was to improve the quality of educational resources in European Schoolnet's Learning Resource Exchange (LRE) for Schools that was officially launched as a public service for schools in 2008.
STEMeSkills for Jobs 2014-2016, as part of the EU eSkills strategy, was a major cross-sector, multi-stakeholder campaign from the European Commission, involving more than 650 stakeholders across Europe.
Digital CitizenshipEuropeana Creative was a project that promoted greater re-use of cultural heritage resources by Europe's creative industries. The project aimed to demonstrate that Europeana, the portal providing access to about 53 million digitised cultural heritage objects from across Europe, can facilitate the creative re-use of digital cultural heritage content and associated metadata.
InnovationLaunched in July 2016, Europeana DSI-2 operated a multi-sided platform for cultural heritage. It aimed to maximise impact for business that wish to re-use cultural heritage data and the organisations that own digital or digitised objects by attracting the attention of new users.
InnovationFuturEnergia was an educational initiative that aimed to provide a neutral platform for discussion and debate on the benefits, pros and cons of materials that contribute towards energy efficiency.
STEM