eConfidence focused on children, serious games and behavioural change. Two games were developed and piloted in a school environment. The research results aimed to increase the use of serious game in the classroom and reshape the ludic perception of games into a positive resource for young people, teachers, parents and carers. The project was coordinated by the Technological Institute of Castilla y León (ITCL) in collaboration with European Schoolnet, Everis, Nurogames, the University of Salamanca and the Faculty of Humanities and Social Sciences of the University of Rijeka.
Duration: 2016 – 2018
Funding: Horizon 2020, the European Union Framework Programme for Research and Innovation
- Status: Past