Following the success of the Games in Schools Handbook published in 2009 and the three Games in Schools Massive Open Online Courses (MOOCs) in 2014, 2015 and 2016, GiS2019 provides the latest insights on the topic of game-based learning.
The project results in an updated MOOC that examines games in schools and provides practical examples of gaming tools and activities. The handbook is also revised to outline the educational benefits of digital games and support teachers in using digital games as educational and motivational resources in their lessons. It moreover features a selection of lesson plans developed by MOOC participants and curated by a Teacher Editorial Board.
Website: MOOC page
Duration: 2019 - 2020
- Status: Current