In iTEC (Innovative Technologies for Engaging Classrooms), European Schoolnet worked with education ministries, technology providers, and research organisations to transform the way that technology is used in schools.
InnovationProjects
The I-LINC project has been created with the aim of developing a sustainable and all-encompassing platform on the topic of ICT (for) learning and inclusion.
Digital CitizenshipThe CO-LAB (Collaborative Education Lab) project gives practitioners and policy makers the opportunity to experiment and better understand what Collaborative Teaching and Learning (CTL) means in policy and practice.
InnovationThe Digital Skills and Jobs Coalition brings together Member States, companies, social partners, non-profit organisations and education providers, who take action to tackle the lack of digital skills in Europe.
Digital CitizenshipSerious games have become a popular tool for knowledge transfer, behavioural, perceptual or cognitive change. Confidence in behaviour changes through serious games, referred by its acronym eConfidence, was a project that aimed to test and research whether and how the use of serious game can have an impact on positive behavioural changes.
Digital CitizenshipThe DIS-CODE (Disconnected, discouraged, disenabled? Let's code!) project intended to deliver an innovative training system based on gamification and interactive tools.
Digital CitizenshipSMILE aimed to improve our understanding of the challenges and opportunities associated with how kids are growing up in a world of social media and technology.
Digital CitizenshipEuropean Schoolnet in collaboration with Triseum, a Texas based company, run the Triseum Validation Pilot. The project aimed to explore whether the use of these games increases student classroom engagement and motivation to learn and how two learning games of Triseum can be implemented by teachers and used by students in secondary schools in different countries in Europe.
InnovationSpace Awareness was an international project for children and teenagers, striving to increase their enthusiasm and knowledge of science and technology using the exciting possibilities of space, and inspiring them to pursue a career in relation to space subjects.
STEMMENTEP (MENtoring Technology-Enhanced Pedagogy) was a policy experimentation project that addresses the need in EU policies for teachers able to innovate using ICT and for improved data on their digital competence.
Innovation