EU Code Week is a grass-roots movement that celebrates creativity, problem-solving and collaboration through programming and other tech activities. The idea is to make programming more visible, to show young, adults and elderly how you bring ideas to life with code, to demystify these skills and bring motivated people together to learn. In 2018 EU Code Week takes place between 6 and 21 October.

The Digital Skills and Jobs Coalition brings together Member States, companies, social partners, non-profit organisations and education providers, who take action to tackle the lack of digital skills in Europe.

The Student Talent Bank project aims to promote entrepreneurial education in secondary schools among teachers in order to prevent early school leaving, facilitate the transition from school to work and increase students' engagement.

Serious games have become a popular tool for knowledge transfer, behavioural, perceptual or cognitive change. Confidence in behaviour changes through serious games, referred by its acronym eConfidence, was a project that aimed to test and research whether and how the use of serious game can have an impact on positive behavioural changes.

The DIS-CODE (Disconnected, discouraged, disenabled? Let's code!) project intended to deliver an innovative training system based on gamification and interactive tools.

SMILE aimed to improve our understanding of the challenges and opportunities associated with how kids are growing up in a world of social media and technology.

Social Media Literacy for Change (sml4change) is a one-year project co-ordinated by European Schoolnet which aims to support European school leaders and teachers, particularly those working with young people at risk of being socially marginalised, to foster social media literacy (SML) in both their school and local community, thus reaching out to citizens at large.

With Europe's shortage of STEM skilled labour force, there is a real need for innovative approaches to demystify science, increase the motivation of the pupils towards STEM subjects and offer teacher training into new ways of introducing science in the classroom.

INDUCAS was a pilot project funded by the European Union and run by European Schoolnet which aimed to investigate how beginning teachers can be better supported through a community of peers facing similar issues.

The aim of the project is to foster shared school leadership and effective networking through capacity building (self-assessment, training and sharing of best practices) within three key areas: STEM education, Innovative use of ICT in teaching and Digital citizenship.

Projects