The European Network Against Bullying in Learning and Leisure Environments (ENABLE) was a two-year project co-funded by DG Justice, built on social research to create a blended social and emotional learning (SEL) and peer-training programme for students aged 11-14, school staff and parents.
Digital CitizenshipDigital Citizenship Projects
eSkills for Jobs 2014-2016, as part of the EU eSkills strategy, was a major cross-sector, multi-stakeholder campaign from the European Commission, involving more than 650 stakeholders across Europe.
Digital CitizenshipThe Grand Coalition for Digital Jobs was a Commission-led multi-stakeholder partnership created to tackle the lack of digital skills in Europe.
Digital CitizenshipICT for Information Accessibility in Learning (ICT4IAL) was a network of partners to foster accessibility of information in learning.
Digital CitizenshipKodu Kup Europe was a competition challenging pupils to develop their own games using the Kodu Game Lab tools and take their first steps in coding in a fun and easy way.
Digital CitizenshipSMILE aimed to improve our understanding of the challenges and opportunities associated with how kids are growing up in a world of social media and technology.
Digital CitizenshipOne-to-one (1:1) computing in education refers to the current trend where low-cost computer devices, ranging from mobiles and handhelds to laptops or netbooks, have gained ground in educational contexts.
Digital Citizenship