The Games in Schools 2019 (GIS2019) explores the opportunities and challenges offered by integrating games into teaching and learning.

The project will organise six European workshops in 2019 and 2020 with the aim of promoting peer learning and the exchange of experiences in the field of Entrepreneurship Education (EE) and Women Entrepreneurship (WE). In addition to the workshops, the project aims to enhancing mutual learning and to explore possible collaborations in specific areas between countries and between stakeholders and contributing to designing new European and national strategies for the promotion of EE and WE.

Social Media Literacy for Change (sml4change) is a one-year project co-ordinated by European Schoolnet which aims to support European school leaders and teachers, particularly those working with young people at risk of being socially marginalised, to foster social media literacy (SML) in both their school and local community, thus reaching out to citizens at large.

SELMA (Social and Emotional Learning for Mutual Awareness) is a two-year project co-funded by the European Commission which aims to tackle the problem of online hate speech by promoting mutual awareness, tolerance, and respect.

The Student Talent Bank project aims to promote entrepreneurial education in secondary schools among teachers in order to prevent early school leaving, facilitate the transition from school to work and increase students' engagement.

All you need is code, also known as the European Coding Initiative, is a public-private partnership promoting coding and computational thinking at all levels of education.

Under the Connecting Europe Facility (CEF), European Schoolnet is developing and maintaining – on behalf of the European Commission a Better Internet for Kids (BIK) core service platform.

The CompuThink study was designed and funded by the Joint Research Centre – Institute for Prospective Technological Studies (JRC-IPTS) of the European Commission.

The DIS-CODE (Disconnected, discouraged, disenabled? Let's code!) project intended to deliver an innovative training system based on gamification and interactive tools.

The Digital Skills and Jobs Coalition brings together Member States, companies, social partners, non-profit organisations and education providers, who take action to tackle the lack of digital skills in Europe.

Projects