The European project DESIRE (Disseminating Educational Science, Innovation and Research in Europe) developed models of diffusion and exploitation to ease the spreading of science education projects results to teachers.
STEMPast Projects
The European Network Against Bullying in Learning and Leisure Environments (ENABLE) was a two-year project co-funded by DG Justice, built on social research to create a blended social and emotional learning (SEL) and peer-training programme for students aged 11-14, school staff and parents.
Digital CitizenshipThe primary aim of eQualityNet project was to improve the quality of educational resources in European Schoolnet's Learning Resource Exchange (LRE) for Schools that was officially launched as a public service for schools in 2008.
STEMeSkills for Jobs 2014-2016, as part of the EU eSkills strategy, was a major cross-sector, multi-stakeholder campaign from the European Commission, involving more than 650 stakeholders across Europe.
Digital CitizenshipEuropeana Creative was a project that promoted greater re-use of cultural heritage resources by Europe's creative industries. The project aimed to demonstrate that Europeana, the portal providing access to about 53 million digitised cultural heritage objects from across Europe, can facilitate the creative re-use of digital cultural heritage content and associated metadata.
InnovationLaunched in July 2016, Europeana DSI-2 operated a multi-sided platform for cultural heritage. It aimed to maximise impact for business that wish to re-use cultural heritage data and the organisations that own digital or digitised objects by attracting the attention of new users.
InnovationFuturEnergia was an educational initiative that aimed to provide a neutral platform for discussion and debate on the benefits, pros and cons of materials that contribute towards energy efficiency.
STEMGLOBAL excursion (Extended Curriculum for Science Infrastructure Online) aimed to provide young citizens and their educators (teachers, parents, etc.) across Europe with a range of e-Infrastructures and access to expert knowledge on their usage for a joyful exploration of e-Science through e-Infrastructure.
STEMThe Grand Coalition for Digital Jobs was a Commission-led multi-stakeholder partnership created to tackle the lack of digital skills in Europe.
Digital CitizenshipICT for Information Accessibility in Learning (ICT4IAL) was a network of partners to foster accessibility of information in learning.
Digital Citizenship