The I-LINC project has been created with the aim of developing a sustainable and all-encompassing platform on the topic of ICT (for) learning and inclusion.

The Student Talent Bank project aims to promote entrepreneurial education in secondary schools among teachers in order to prevent early school leaving, facilitate the transition from school to work and increase students' engagement.

BLOOM (Boosting European citizens knowLedge and awareness of biOeconOMy research and innovation) aims to establish open and informed dialogues, co-created by European citizens, the civil society, bioeconomy innovation networks, local research centers, business and industry stakeholders and various levels of government including the European Commission.

With the STEM School Label, school representatives will be able to evaluate their school via an online self-assessment tool according to the criteria defining a STEM School. This self-assessment tool will identify required areas of development and provide training and resources for applicant schools to improve their STEM activities at the school level.

The aim of the project is to foster shared school leadership and effective networking through capacity building (self-assessment, training and sharing of best practices) within three key areas: STEM education, Innovative use of ICT in teaching and Digital citizenship.

MENTEP (MENtoring Technology-Enhanced Pedagogy) is a policy experimentation project that addresses the need in EU policies for teachers able to innovate using ICT and for improved data on their digital competence.

eTwinning is the community for schools in Europe. eTwinning offers a platform for staff (teachers, head teachers, librarians, etc.), working in a school in one of the European countries involved, to communicate, collaborate, develop projects, share and, in short, feel and be part of the most exciting learning community in Europe.

European Schoolnet in collaboration with Triseum, a Texas based company, runs the Triseum Validation Pilot. The project aims to explore whether the use of these games increases student classroom engagement and motivation to learn and how two learning games of Triseum can be implemented by teachers and used by students in secondary schools in different countries in Europe.

The eSafety Label (eSL) is a Europe-wide accreditation and support service for schools, aiming to provide a secure, enriching environment with safe access to online technology as part of the teaching and learning experience.

The CO-LAB (Collaborative Education Lab) project gives practitioners and policy makers the opportunity to experiment and better understand what Collaborative Teaching and Learning (CTL) means in policy and practice.

Projects